Snappy movement
Capsule physics tuned for speedrunning — tight ground control, coyote jumps, and air tricks that reward mastery.
Stylized 3D platforming with precision time trials, ghost replays, and player-built block levels.
No spam — dev updates only
Beat your ghost →
Mechanics
Capsule physics tuned for speedrunning — tight ground control, coyote jumps, and air tricks that reward mastery.
Every run is a time trial. Beat your PB, then chase your own ghost on the exact same track — input for input.
Levels snap to a grid of discrete blocks — shareable as JSON, readable at full sprint, built for a future editor.
Core loop
The classic one-more-run loop — built for stylized 3D platforming.
Campaign tracks and community-built block maps.
Spawn, hit checkpoints for splits, cross the finish as fast as you can.
Optimize routes, learn mechanics, shave seconds to gold medal pace.
Re-run while your best plays back beside you — input for input.
Early access
Dev updates, playtest invites, and launch-day access. Be the first to chase your ghost.